Mach Madness V-2.0|
The Challenge: How fast can you go and stay within the waiver? Do you want to test your skills and challenge your fellow fliers in one of four dedicated
Classes? Then youíll want to participate in mach Madness V-2.0.
The success of the original Mach Madness concept was based around an unlimited competition. While the name is Mach Madness, you do not have to break Mach
to compete or even win. All you have to do is go faster than the other guy or gal. The changes t o Mach Madness will make the event even more competitive than
ever and open the opportunity to win open to all levels of rocket fliers.
MDRA has broken Mach Madness down into 4 different classes. Class 1) Any rocket powered up through G Impulse. Class 2) Any rocket powered between the H and I
Impulse. Class 3) Any rocket powered between J and L Impulse. Class 4) Any rocket powered M Impulse and above.
This is half Challenge and half Fund Raiser to help pay for ongoing upgrades and maintenance of the MDRA Infrastructure, Pads, Trailers, Launch Towers and all
the other good things MDRA has to offer it's members. "Mach Madness" will give all you Guys and Gals a chance to put your "Motor Where Your Mouth Is" and show
us "Who Is The Badest In The Land" "Mach Madness" involves putting up $5.00 per flight to enter the challenge and through verifiable means be the fastest in the
air. You must have a recording altimeter in the rocket to download with the Mach Madness Judge.
Each Class will have a winner and the overall fastest Mach Madness will be The Badest of the Land. All awards will be present at each Red Glare.
We have major interest from our Vendors who would like to donate some top end prizes to Mach Madness. This should add additional incentive to push the envelope.
After all we are MDRA, if we donít do who will? The results would be prominently displayed on the MDRA Web Site as to "Who Is The Badest In The Land" and the
current speed records.
The rules are:
- Any size rocket.
- Staging is permitted.
- Any motor or combination of motors.
- Stay with in the waiver; this will be enforced.
- The rocket must ascend intact, no Max-Q disassemblies. The high "G" spike throws the readings out the door.
- The rocket can be damaged on landing, power lines, tress, etc. We are only concerned with the up part. The altimeter / accelerometer must still be functioning.
- There must be a verifiable means of determining the speed such as an ARTS, Altacc, G-Wiz, Perfect Flite, RDAS etc. on board.
- If you have a new or different type recording altimeter you must give the Judge(s), the software and the cables for recording purposes.
- The altimeter is downloaded into the Judge(s) onsite laptop the day of the launch.
- The fee is $5.00 per flight payable at the registration table.
- The Class Winner is entitled to the designated prize for that Red Glare Launch.
- There will be a "Badest In The Land" overall winner at the end of each Red Glare Launch.
- If the rocket is lost and not found by the end of the launch, the flight is disqualified.
Who is the "Badest In The Land"? Could it be you? Put your Motor where your mouth is! Fly MDRA, Fly High, Fly Fast.